Please use this identifier to cite or link to this item: https://anrows.intersearch.com.au/anrowsjspui/handle/1/21339
Record ID: 98611835-65d2-4327-b7b8-a77008f6b83b
Electronic Resources: 4
worshop
-
GAMES.pdf
files/Book
Web resource: http://www.adfvc.unsw.edu.au/pdf
Type: Electronic publication
Title: BIG hART book 4 : workshop activities : games
Authors: Rankin, Scott
Bakes, John
Keywords: Training
Year: 1996
Publisher: Commonwealth Department of Employment, Education, Training and Youth Affairs (Youth Bureau)
Notes:  Forms part of Big hART [kit] consisting of 7 booklets + 1 video; ISBN 0958676402.
Book 4 of the BIG hART practical teaching and mentor manuals serves as a catalogue of games which are useful as a starting point for workshop activities. The very physical games can be used at the start of a workshop as ritual and also as a means of connecting to past work. Initially, the games in the book are useful to engender cooperation, release inhibition, raise energy levels, and define social space. Later they can be used to introduce specific physical performance skills.
Contents:  Index:Introduction
Physical games/exercises
Starters
1: Sword fights (15 or more)
2: Paper chase
3: Chasing and dying or exploding or yelling
4: Rafts
5: What’s the time Mr Wolf?
6: Stuck in the mud
7: Streets and lanes
8:Blindman’s bluff
9: Grandmother’s footsteps
10:Piggy in the middle
11: Visual memory game
12: Brandings
13: Cocky Laura (British Bulldogs)
14:Tug-of-war
15: Musical chairs
URI: https://anrows.intersearch.com.au/anrowsjspui/handle/1/21339
ISBN: 9780958676441
Physical description: 36 p.
Appears in Collections:Online resource

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