Please use this identifier to cite or link to this item: https://anrows.intersearch.com.au/anrowsjspui/handle/1/14914
Record ID: ac939f54-c05d-4f77-9d20-d69d0af5bd08
Web resource: http://irep.ntu.ac.uk/17545/1/3183_Griffiths.pdf
Type: Journal Article
Title: Gamers' attitudes towards victims of crime : an interview study using vignettes
Authors: Griffiths, Mark D
McLean, Lavinia
Keywords: Victims / survivors;Internet;Social attitudes
Year: 2013
Citation: Vol. 3, no. 2 ; pp. 13-33
Notes:  Research on video game playing has focused mainly on the effects of such games in relation
to aggression and attitudes towards perpetrators and towards crime. The present research was
designed to investigate gamers' attitudes towards victims of crimes and incidents that were
designed to mirror those portrayed in violent video games. Vignettes were used during
interviews to explore 50 participants' attitudes towards different types of victims. The results
indicate that long-term playing of violent video games appears to be associated with more
negative attitudes towards victims of crime. This is the first study to directly explore attitudes
towards victims of crime, in relation to violent video game exposure. Compared to nonviolent
video game players, the violent video game players in the study reported less positive
attitudes towards the victims in the study and attributed more blame to the victims. The
implications of this finding in the context of previous research on violent video games, and
on attitudes are explored. Directions for future research in the area are also highlighted.
Open source
URI: https://anrows.intersearch.com.au/anrowsjspui/handle/1/14914
Appears in Collections:Journal Articles

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